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Ignite Studios Technology Group
Mission Statement
The Ignite Studios Technology Group (ISTG) is committed to creating bleeding edge applications, plug-ins and tools that enable designers/producers to develop and produce creative digital productions. By embracing research and providing a explorative and expressive development environment we aim to become the most luminary company in the world - a company where our partners and staff feel valued, rewarded and recognised for their contribution.
Current Game Engine Framework
Ogre 3D
Targeted Platforms
Nintendo Wii, PlayStation
Portable, PC, Nintendo DS
Current technology prototypes (PC only):
Please click on the link to be taken to a project page about each piece of prototype technology.
1. Cel-Shading Renderer (Josh) - Stage 1
2. Immersion System (Jonathan) - Stage 1
3. Sound Artificial Intelligence(Roy) - Stage 1
4. Ranking System (Eli) - Stage 1
Genre specification
Role-playing action/adventure with hack-n-slash combat mode and first person shooter modes. |
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