Overview
We are a small fleet footed studio, that wishes to maintain minimal overhead. We 'contract in' artists (thank you to the American Studios for producing your projects in Aotearoa, there is great artistic talent floating around).

Programmers are generally hired on a part-time or full-time basis. We do have a shortage of experienced programmers in New Zealand so please get in touch here if you are looking for work down-under.
 

Programming
Our programming team follows the 'Waterfall Model'.

1. Research Proposal

2. Literature Review

3. Software Requirements

4. Analysis Specification

5. Design Specification

6. Implementation

7. Conclusions / Post-Mortem

Design / Visualisation
This is the process for 2D design, whether it be a magazine, manual, logo, website - we try and keep to this process:

1. Story / Job Developed (Writer)

2. Team Art Brief (Director/Producer, Writer, Illustrator, Colourist, Graphic Designer)

3. Research (Director, Illustrator, Colourist)

4. Rough Concept Sketches / Storyboard (Illustrator, Director)

5. B&W Illustrations (Illustrator)

6. Colouring (Colourist)

7. Design finishes (Graphic Designer)

Art Asset Production
This is generally the process for producing 3D art assets and movies at Ignite Studios.

1. Concept Visuals / Model Sheets

2. Reference Gathering

3. Modelling

4. Texturing

5. Finalise Renderstyle

6. Lighting / Shadows

7. VFX


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